//==============================================================================
// Night Elf Warrior_Anim.txt
//==============================================================================
//==============================================================================
define sword
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual nightelfsword
			}
		}
		set hotspot
		{
			version
      			{
            Visual nightelfsword2
			}
		}
		set hotspot
		{
			version
      			{
            Visual nightelfsword3
			}
		}
	}
}
//==============================================================================
define shield
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual nightelfshield
			}
		}
		set hotspot
		{
			version
      			{
            Visual nightelfshield2
			}
		}
		set hotspot
		{
			version
      			{
            Visual none
			}
		}
	}
}
//==============================================================================
define helmet
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual nightelfhelm
			}
		}
		set hotspot
		{
			version
      			{
            Visual nightelfhelm2
			}
		}
		set hotspot
		{
			version
      			{
            Visual nightelfhelm3
			}
		}
	}
}
//==============================================================================
define lsho
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual nightelfsho1
			}
		}
	}
}
//==============================================================================
define rsho
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual nightelfsho2
			}
		}
	}
}
//==============================================================================
anim Bored
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfwarrior_bored
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
				}
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfwarrior_idle
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfwarrior_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				Visual nightelfwarrior_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
         }
			version
         {
				Visual nightelfwarrior_attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
         }
			version
         {
				Visual nightelfwarrior_attackc
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfwarrior_death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
				}
			}
		}
	}
}
//==============================================================================
anim Flail
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual nightelfwarrior_flail
				connect righthand sword hotspot
				connect leftforearm shield hotspot
				connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
				}
			}
		}
	}
}